If you missed my last post about Rocket League then you may not know how truly fun this game is. Well, if you haven’t downloaded yet, now is the perfect time. June 20th will see Rocket League getting a new arena in the brightly lit, futuristic “Neo Tokyo” as well as two new cars: Esper and Masamune. Like every update Psyonix puts out, there will be several bug fixes and tweaks to the game as well. Unlike a regular update, however, Psyonix is promising Neo Tokyo to be “the biggest update in Rocket League history.” To see the full set of features see the list below the trailer.
Rocket League is probably the best value I’ve ever gotten from a video game — and I’m not even talking about replay value. It is great to keep getting awesome stuff from the developers at Psyonix. I appreciate when a company would keep fans happy by continually updating their game rather than abandoning it to immediately work on the next one.
Full Neo Tokyo feature list from Rocket League’s official site
- The beginning of “Season 3” for Competitive Playlists, which resets all skill ratings and rewards last season’s players with exclusive Rocket Trails that reflect their highest achieved ranks
- An expanded Item drop system that adds…
- More than 20 “Rare” and “Very Rare” Item types for online, post-game drops
- An easy-to-use “Trade In” system that allows players to exchange multiple Items of one rarity type for an even rarer one.
- New “Painted” Items that offer different color variations on existing Garage favorites like Toppers and Wheels
- Special “Certified” Items that track specific in-game stats and increase in prestige the higher those stats go
- New Quick-Chat customization options that expand player choices for fast, in-game communication
- New Post-Game celebrations that spotlight the winning team and allow them to jump, spin, and boost their car to show off their accomplishments
- “Pillars,” a new experimental Arena that separates the field into three lanes via two massive walls in the middle of the stadium
- Eight new Trophies and Achievements on all three platforms [Blog Coming June 13]
- A new, in-game “Showroom” that allows players to view and purchase all previously-released and future premium DLC [Blog Coming June 15]
Joe Portes is a writer of Fiction and Essays, as well as a Creative Writing instructor in Upstate New York. He has edited literary journals and online magazines where his stories, interviews, and reviews have also appeared. His work has been in or is forthcoming in the Indianola Review, Pitkin Review, and Free George Magazine among others. Aside from writing for the Pop Culture Beast, he maintains a blog at JoePortes.com where you can read about everything from teaching college freshmen, to his love of podcasts, to playing video games.