Mortal Kombat 11: The Best Fighting Ever?
Mortal Kombat 11 was announced at The Game Awards 2018. Gaming community expected that it would be just a prettier version of Mortal Kombat X, but the actual result blew the market. NDP reports that the first month sales surpassed 11 million copies, and it became the best-selling game on 4 major platforms simultaneously. Our friends from GamesMojo shared the following Mortal Kombat 11 review to tell you everything about the brightest fighting game on the market.
Ed Boon, the Director of the title, says that the core of the new chapter was an idea to make the game incomparable to MKX. They wanted to bring new life to the genre, and the result appeared to be more than excellent.
Similarly to the previous installments of the series, Mortal Kombat 11 has aggressive gameplay style. On the other hand, the minimal level of difficulty is now lower than ever, so that even the most casual players could enjoy juicy fatalities and brutalities. The game largely benefits from this solution.
No matter how green you are, you can always enter the tutorial and sharpen your fighting skills and understanding of battle anatomy. It’s not just a library of combo buttons from Street Fighter, but a real polygon for unhurried training. It’s not a kind of game where you can waste a move, it requires precision and clear understanding of what you’re doing.
The overall speed of Mortal Kombat 11 was also lowered to let you focus on the action and avoid distraction by the mash-up of punches. The improved camera work adds up realism to the action. Body and facial animation of characters were created in a huge motion capture studio where over 60 DSLR cameras were used to shoot every single move and emotion. That’s why everyone in the game looks so alive.
The quality and depth of work on every mode of Mortal Kombat 11 are incredible. Each of them has a high replay value due to the well-organized development pipeline. NeatherRealm decided to create modes like independent projects to enhance quality and make them more addictive.
However, the story mode is the most memorable due to the ridiculous plot and fantastic screenplay in cutscenes. Every character has a detailed story and a realistic emotional portrait. Moreover, you don’t need knowledge about the previous chapters at all. Developers integrated clarification of everything that happens to make Mortal Kombat 11 a totally self-sufficient title.
Oh No! It’s Still Unreal Engine 3
While Unreal Engine 4 conquers the market due to its over-the-top list of capabilities, NeatherRealm uses UE3, which is considered to be outdated. Somehow they managed to modernize it for the specific purposes of Mortal Kombat 11 and created astonishing up-to-date visuals and physics using a 15-year-old tool.
NeatherRealm did their best to create a fighting game that doesn’t overwhelm with complicated and nearly incomprehensible mechanics. It allows you to look behind the curtains to see and feel how the battle works from the inside. You are free to stay on a rookie-level or become a master of multiplayer. In both cases, you will have a lot of fun. GamesMojo.com recommends Mortal Kombat 11 as the most immersive and entertaining fighting game ever made.
Alina is addicted to playing every new AAA title, so all her reviews are based on personal experiences. She’s not a big fan of fighting arcades, but Mortal Kombat 11 impressed her to the core with its friendliness to newcomers.
Garon Cockrell is the Founder and Editor of Pop Culture Beast and host of The Pop Culture Beast Show. He founded the site over seven years ago to have a place on the internet to write about the things he loved. Since then, Garon has become a best-selling author (Demonic and Other Tales), an award winning screenwriter (Best Screenplay 2013 Motor City Nightmares Film Festival), and a cast member on the top rated podcast, Never Not Funny.